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> What exactly is the significance of the amount of on-board RAM? I
> realise it's used for holding texture data, but what happens if the data
> doesn't all fit? Does the program just point-blank refuse to work, or
> does it merely cause a reduction in performance?
> For slightly less than 2x the price, I can get somewhat more than 2x the
> So, 87% more expensive, 125% faster.
Do you want GFLOPS or FPS? You can use those performance charts like
GPUmark and also look at framerates in common games if that's what
you're going to be using the GPU for.
FWIW when I built my machine earlier this year I chose the GTX 650 (I
ok, but I'm not one for playing lots of cutting-edge games, FarCry3 is
probably the latest one I have that is heavy on graphics - that runs
fine at max detail. I'm waiting for GTA5 to come out for the PC in
March, hopefully that will handle it ok.
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