Am 18.12.2013 01:27, schrieb David Given:
> The clouds are implemented as a textured sphere 35km above the surface.
> The cirrus texture on the sphere is adequate, but I can fix that. The
> thing I'm worried about is the dark edge on the horizon.
Should you happen to be running Linux, you might want to try the newest
code from GitHub:
https://github.com/POV-Ray/povray
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