POV-Ray : Newsgroups : povray.off-topic : Oculus Rift rules : Re: Oculus Rift rules Server Time
28 Jul 2024 14:18:39 EDT (-0400)
  Re: Oculus Rift rules  
From: clipka
Date: 17 Dec 2013 20:05:47
Message: <52b0f4eb$1@news.povray.org>
Am 17.12.2013 19:22, schrieb nemesis:
> Warp <war### [at] tagpovrayorg> wrote:
>> I got to try the development version of Oculus Rift.
>>
>> One slight problem I have ever had with "fake" 3D
>
> it's no more fake 3D than your own stereoscopic vision

You're mistaken there: Depth perception is not only a matter of 
parallax, but - at distances of <5m or so - also of focus.

If the Oculus Rift manages to provide a sharp image regardless of what 
distance the eye tries to focus at, then that's a big win (and a 
literally incredible feat).


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