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On 05/12/13 21:16, jceddy wrote:
>
> Thanks for the advice.
>
> I had to increase jitter to 1.0 to get rid of any noticeable spiral pattern in
> the caustic.
>
> I messed around with increasing the photon count/decreasing spacing, but so far
> haven't found a happy medium where the artifacts are minimized and the photons
> actually take little enough memory for the scene to render (on the machine I'm
> rendering this on, the program basically dies somewhere between 3-4 GB memory
> used...it's an 8 GB machine).
>
> Not complaining, I know photons ain't easy!
> Just wondering if anyone knows of any other optimizations that I might not know
> of that would reduce memory usage?
>
> In the meantime I'm fiddling around with the scene itself to come up with
> something where the artifacts aren't so noticeable.
>
Could you post your source code so we can all play with the scales and
settings?
John
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Protect the Earth
It was not given to you by your parents
You hold it in trust for your children
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