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Am 20.11.2013 19:04, schrieb Ive:
> Am 20.11.2013 16:03, schrieb clipka:
>> Submitted them to Git right now. You mind trying again?
>
> Yep. No photons, no area light, no focal blur but +am3 and a render time
> of 35 minutes. Not bad, not bad at all. Especially as former experiments
> (with large scaled normals for blurring) and scenes where multiple
> internal reflections occur have shown sky-rocked render times from 30
> minutes to easily 30 hours.
Now for the interesting part: How's the render time with area lights
enabled? (May I presume that you're currently running such a render?)
> And some notorious difficult parts (like the highlights at the edge of
> the rings) are also done quite well.
Yup; I do like what +am3 can do. Avoiding moiree patterns on small-scale
repetitive structures (say checker patterns) is another thing it excels
at, provided you allow it some render time.
And I do like seeing blurred reflections at work. Somehow they add
tremendously to the credibility of an image.
Say, is that wood a procedural texture or an image map?
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