Nothing serious, just throw some stuff together this morning - to make
it render really slow: isosurfaces, area lights, focal blur, radiosity,
photons and most important (this was the whole point) blurred
reflections for all used materials.
Given that - the render time of about 5 hours was not so bad after all.
And I do love the ease of use for blurred reflections. It gives without
any trial and error the expected results but really high settings for
AA/focal blur are necessary.
What not (yet) seems to work is AA method 3 (see second image). Those
block artifacts (that do resemble the render blocks) do not even go
completely away with extreme settings.
-Ive
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