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Am 12.11.2013 20:23, schrieb MichaelJF:
> Sometimes I'm a bit fast with nitpicking I fear. But in the first discussion
> about this problem Chris Cason himself stated that this issue would be a main
> obstacle to release 3.7 finally.
Indeed. And we wouldn't have done a final release if we hadn't thought
it fixed for good.
As a matter of fact we /did/ fix the problem reported back then:
Yet-unrendered blocks sometimes being skipped when continuing any kind
of render. What cropped up now was instead already-rendered blocks being
overwritten with single-colored blocks when continuing radiosity
renders. Though it would take a slow-rendering scene to notice the
difference.
> I could have filed a bug report too, so Thomas
> is not the only one to be blamed. On the other side, playing more and more with
> the new additions to the Windows editor, e.g. having a texture menu with
> pictures and so on (may be I have not noticed that earlier, but I think this is
> new) and all the other additions from 3.6 to 3.7 (sslt e.g.) I now think, that a
> final release is suited. I don't apologize for my first opinion - since one
> cannot apologize for an opinion - but I changed my opinion now, playing around
> with this wonderful version.
Glad to hear that :-)
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