POV-Ray : Newsgroups : povray.binaries.images : Ringworld : Re: Ringworld - a few solutions Server Time
30 Jul 2024 02:19:41 EDT (-0400)
  Re: Ringworld - a few solutions  
From: Thomas de Groot
Date: 16 Oct 2013 07:10:13
Message: <525e7415@news.povray.org>
On 16-10-2013 12:20, posfan12 wrote:
> On 10/14/2013 3:56 AM, Thomas de Groot wrote:
>> 2) In your cloud texture, replace the finish either by:
>>
>>    finish {ambient1 diffuse 1}    // no radiosity
>>
>> or:
>>
>>    finish {emission 1 diffuse 1}    // radiosity
>
> Unfortunately, increasing the ambient value makes the clouds visible
> from space even in areas that are not supposed to be lit.
>
>

How about:

ambient 1 diffuse 0

That should work better in that case I guess.

Thomas


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