On 10/14/2013 3:56 AM, Thomas de Groot wrote:
> 2) In your cloud texture, replace the finish either by:
>
> finish {ambient1 diffuse 1} // no radiosity
>
> or:
>
> finish {emission 1 diffuse 1} // radiosity
Unfortunately, increasing the ambient value makes the clouds visible
from space even in areas that are not supposed to be lit.
--
http://isometricland.net
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