POV-Ray : Newsgroups : povray.binaries.images : Ringworld : Re: Ringworld Server Time
30 Jul 2024 04:12:54 EDT (-0400)
  Re: Ringworld  
From: Thomas de Groot
Date: 15 Oct 2013 03:45:19
Message: <525cf28f$1@news.povray.org>
On 15-10-2013 9:32, Bill Pragnell wrote:
> Thomas de Groot <tho### [at] degrootorg> wrote:
>> On 14-10-2013 18:28, posfan12 wrote:
>>>
>>> I wasn't satisfied with my other attempts at generating the landscape.
>>> There are supposed to be mountains along each edge of the ring, correct?
>>
>> There are the so-called spill-mountains along the edge which serve to
>> recycle the sludge from the deep seas.
>
> And also keep the air in.
>
> You wouldn't notice the mountains from space unless you were very close to the
> edge - they are described as only being 1000 miles high, which is practically
> sub-pixel if you're viewing the whole ring width (~1e6 miles).

Indeed. The spill-mountains are a later addition. Originally, the Rim 
was a featureless wall (it still is in my latest render of 2010, visible 
as a darker shadow to the right). In later stories it was sculpted into 
a mountain profile and the spill-mountains were added.

>
>>> Also, I liked the idea of having a navigable water corridor circling the
>>> entire structure.
>>
>> Now that you are a member of the Known Space Ringworld Engineers Group
>> (KSREG), you are entirely free to model your world as you understand it.
>> Beware however from the very strict orthodox engineers around as they
>> are disguised Pak Protectors. ;-)
>
> "Warning: KSREG mods may react out of proportion to your species' sense of
> justice. Failing to abide by forum rules can result in a ban, and/or genocide."
>
> ;-)
>
LOL shudder...

Thomas


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