On 15-10-2013 0:12, Robert McGregor wrote:
> I used to be of the render everything at once mentality, but some friends of
> mine that work on video game art have finally convinced me that premise (which
> they call the "POV-Ray mentality") was false. Now I often break a scene up into
> 3 or four different shots and in-camera composite them all for the final. This
> allows the flexibility to work on individual pieces and fix little glitches
> without having to needlessly re-render everything each time. Some might call
> this "cheating" (and I would have too just a few years back) but I've been
> browbeaten enough about it to learn that's just how professionals work.
That is an interesting thought and I fully agree with it, although I
almost always render everything at once. Difficult to change one's
habits. I shall keep this strongly in mind in the future.
Thomas
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