POV-Ray : Newsgroups : povray.binaries.images : Bad weather in Gancaloon [wip 1] : Re: Bad weather in Gancaloon [wip 2] Server Time
30 Jul 2024 02:24:52 EDT (-0400)
  Re: Bad weather in Gancaloon [wip 2]  
From: Thomas de Groot
Date: 4 Oct 2013 10:03:24
Message: <524ecaac$1@news.povray.org>
On 4-10-2013 15:13, Christian Froeschlin wrote:
>
> Also if you do increase the size but use the same texture or
> interior you will exaggerate the effect, so you should try to
> compensate e.g. by reducing reflection / filter / absorption
> values or similar by scale factor.

The texture is fairly simple so that will not be a big problem I guess. 
However, experiment will tell.

>
> At some point even the distance between two falling drops
> will be smaller than the resolution of the eye (> 300m(*) assuming
> raindrops lines are spaced 10 cm apart). Then the effect will be
> indistinguishable from continuous fog / media.
>
> (*) Assuming 1 arcmin resolution. In practise this will likely not
> be reached for fuzzy moving raindrops so you probably don't need to
> render individual raindrops at extreme distances.

Drops are only generated in a box in front of the camera. In the present 
image it does not extend beyond the bridge approximately.

Thomas


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