> I've ported a few of my old POV-Ray scenes to it -
> https://www.shadertoy.com/user/TekF/sort=love - it's amazing to see them running
> in realtime.
This is fun!
I started to write a framework for a raytracer but it got too
complicated, so I started with a simple reflective sphere(s) over a
reflective plane example (of course with multiple-level reflections,
shadows and specular highlights!). It runs at 60fps (or maybe 30fps, I
can't tell) even in full-screen here (Chrome/Win7).
https://www.shadertoy.com/view/4ssGWX
Surprisingly it actually runs at 5fps on my *phone*... :-S
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