POV-Ray : Newsgroups : povray.binaries.images : A ghost for Halloween : Re: A ghost for Halloween Server Time
30 Jul 2024 02:16:01 EDT (-0400)
  Re: A ghost for Halloween  
From: Paolo Gibellini
Date: 23 Sep 2013 03:34:14
Message: <523feef6@news.povray.org>
>Samuel Benge  on date 20/09/2013 19.39 wrote:
> William F Pokorny <ano### [at] anonymousorg> wrote:
>> A df3 media ghost of a TV character I liked.
>> Bill P.
>
> Creepy!
>
> Just recently I developed a new way to convert any (supported) object into a
> volumetric pattern, and it doesn't use df3 files. The idea is to render an
> animation of a proximity pattern (each frame = one slice), and then combine all
> the frames into a gradient z pigment_pattern in another scene file.
>
> Attached is an example of a mesh (modeled in Sculptris+Blender) converted in
> this manner, given a displacement pattern, and rendered as an isosurface. I've
> made the process as painless as possible, and will try to post the source later
> for anyone who is interested in looking at it.
>
> Sam
>
"The return of the eroded mummy"?
A very good image!
;-)
Paolo


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