POV-Ray : Newsgroups : povray.binaries.images : A ghost for Halloween : Re: A ghost for Halloween Server Time
30 Jul 2024 02:27:56 EDT (-0400)
  Re: A ghost for Halloween  
From: William F Pokorny
Date: 20 Sep 2013 19:47:03
Message: <523cde77$1@news.povray.org>
On 09/20/2013 01:39 PM, Samuel Benge wrote:
> William F Pokorny <ano### [at] anonymousorg> wrote:
>> A df3 media ghost of a TV character I liked.
>> Bill P.
>
> Creepy!
>
> Just recently I developed a new way to convert any (supported) object into a
> volumetric pattern, and it doesn't use df3 files. The idea is to render an
> animation of a proximity pattern (each frame = one slice), and then combine all
> the frames into a gradient z pigment_pattern in another scene file.
>
> Attached is an example of a mesh (modeled in Sculptris+Blender) converted in
> this manner, given a displacement pattern, and rendered as an isosurface. I've
> made the process as painless as possible, and will try to post the source later
> for anyone who is interested in looking at it.
>
> Sam
>
Terrific! I guess we are both thinking ahead to Halloween... I look 
forward to seeing the source as I am not quite following how the final 
pattern works.

Bill P.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.