On 09/20/2013 08:08 AM, William F Pokorny wrote:
>
>
More detail on the df3 media technique used for the ghost image and a
working example to be posted to p.b.tutorials. Here is the README from
the tar ball:
---
The media technique attempts to avoid many of the known issues of using
multiple media containers to create a complex media objects by stuffing
shapes and colors into separate df3 files. Further the template provided
(test.pov) supports up to 4 patterns, shown as rows in the included png
file.
Each row is a media, which are added together in a final interior. In
overlap the head shape to create a much more complex result.
The colors in each pattern row are determined by values within color df3
files which themselves pick predefined colored densities from a density
map. In each media the color and shape df3 values are multiplied. Where
the shape values are 0 we get nothing in the resultant media.
df3s where the voxel values are all one value (200) existing only to
define the overall shape. Two different turbulence warps are used of the
shapes. These same warps are used to warp the color DF3s so the colors
track the shapes no matter how turbulent in the end. See paintblot.png.
The DF3 files are created with a hacked tcl method based on Darren's
MakeDF3 tcl utility which he posted to p.b.utilities.
Bill P.
Post a reply to this message
Attachments:
Download 'paintblot.jpg' (114 KB)
Download 'test.jpg' (45 KB)
Preview of image 'paintblot.jpg'
![paintblot.jpg](/povray.binaries.images/attachment/%3C523cdb90%40news.povray.org%3E/paintblot.jpg?preview=1)
Preview of image 'test.jpg'
![test.jpg](/povray.binaries.images/attachment/%3C523cdb90%40news.povray.org%3E/test.jpg?preview=1)
|