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On 27-8-2013 13:08, MichaelJF wrote:
> Is it hard, to layer the object itself? CSG should be hard, an mesh can moved
> along the normals. I mean to have a slightly larger scaled outer version with
> the second texture.
I have been thinking along that line too, but I only want to go that way
if I cannot find a more elegant texture option.
Thomas
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