On 25-8-2013 1:26, Samuel Benge wrote:
> My eye is inexorably drawn to the craft's texture near the waterline, however.
> It seems the wind lapping at the murky water would leave a stain on the hull.
This is extremely difficult to do because of the pigment_patterned
texture resulting from the proximity macro used. I cannot use a layered
texture (impossible over a patterned texture) and I cannot average it
with a partially transparent texture which makes the end product
semi-transparent.
At present, I am at a loss how to do this correctly.
Thomas
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