POV-Ray : Newsgroups : povray.binaries.images : Aftermath revisited : Re: Aftermath revisited: proof of concept Server Time
30 Jul 2024 04:11:02 EDT (-0400)
  Re: Aftermath revisited: proof of concept  
From: Thomas de Groot
Date: 25 Aug 2013 03:14:05
Message: <5219aebd$1@news.povray.org>
On 25-8-2013 1:26, Samuel Benge wrote:
> That looks great, Thomas; you have managed to portray a scene depicting disaster
> and renewal quite effectively. There's a distinct mood you have captured here,
> and I for one certainly would not feel safe roaming out in the open until the
> weather cleared up a little :)

Thanks Sam. I do not want to imagine what the /real/ stuff was like, but 
I guess this scene slightly approaches it.

>
> My eye is inexorably drawn to the craft's texture near the waterline, however.
> It seems the wind lapping at the murky water would leave a stain on the hull.

Yes, that is a good idea.

>
> Also, some glare from intense sources of light might be needed. The lightning
> bolt, for instance, really needs that special "glow" :) Can you somehow edit the
> source so that it uses media?

The original macro uses an emissive media inside the bolt /and/ point 
lights at each bend with controllable fade_distance and fade_power. I am 
not sure what would be more effective: increase fade_distance, or 
increase the light intensity, or the emission color. I have to test some 
more.

Thomas


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