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On 25-8-2013 1:26, Samuel Benge wrote:
> That looks great, Thomas; you have managed to portray a scene depicting disaster
> and renewal quite effectively. There's a distinct mood you have captured here,
> and I for one certainly would not feel safe roaming out in the open until the
> weather cleared up a little :)
Thanks Sam. I do not want to imagine what the /real/ stuff was like, but
I guess this scene slightly approaches it.
>
> My eye is inexorably drawn to the craft's texture near the waterline, however.
> It seems the wind lapping at the murky water would leave a stain on the hull.
Yes, that is a good idea.
>
> Also, some glare from intense sources of light might be needed. The lightning
> bolt, for instance, really needs that special "glow" :) Can you somehow edit the
> source so that it uses media?
The original macro uses an emissive media inside the bolt /and/ point
lights at each bend with controllable fade_distance and fade_power. I am
not sure what would be more effective: increase fade_distance, or
increase the light intensity, or the emission color. I have to test some
more.
Thomas
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