POV-Ray : Newsgroups : povray.binaries.images : Worthy of a Portrait : Re: Worthy of a Portrait Server Time
2 Aug 2024 16:22:33 EDT (-0400)
  Re: Worthy of a Portrait  
From: scott
Date: 8 Aug 2013 09:24:34
Message: <52039c12@news.povray.org>
>> Subsurface scattering would probably not be necessary for a human
>> character, but being a half-elf I might want her skin to have some
>> surrealistic translucency, so I'll give that a try.
>
> Are you kidding?
> To me, skin is the only thing that really *needs* subsurface scattering,

I remember reading a good article in GPU gems:

http://http.developer.nvidia.com/GPUGems3/gpugems3_ch14.html


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