On 08/01/2013 10:56 AM, Shay wrote:
> The plan now is to remove a few hidden objects, boot to runlevel 2, and
> render with
> povray scene.pov && povray +C scene.pov && povray +C scene.pov
yep ... that ought to get rid of the "fluff" (so to speak)
wondering if "nice" could be helpful
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