> So shifting the dimensions up we get a cube on the first 3d section of
> this "4d table leg" with each cube being curved more than the previous
> and the last 3d section is a perfect sphere.
FWIW I think an equation for such an object might be:
x^(1/w) + y^(1/w) + z^(1/w) < 1 and 0 < w <= 0.5
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