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Am 02.06.2013 18:03, schrieb Cousin Ricky:
> In POV-Ray 3.7, a transparent sphere_sweep using a B-sline or a cubic spline
> sometimes shows a disc at the endcaps. (Note also that in this particular
> example, the artifact on the right end does not cast a shadow, but on the left
> end, a shadow is cast even though the artifact barely shows in the sphere_sweep
> itself.) Is this a known bug?
3rd order (i.e. cubic and similar) spline sphere sweeps are known to
have serious math issues, so I'm not at all surprised.
Someone needs to re-work the whole 3rd order sphere sweep math sooner or
later.
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