> Is there any way to get Radiosity to interact with scattering Media?
>
> In the left side of the attached image I have a point light inside a
> media-filled shell and it looks the way I would expect.
>
> On the right side I replace the light with a white sphere with ambient 1 and
> turn on radiosity...in this case the light doesn't interact with the scattering
> media at all.
>
> Is there a way to do it?
>
Short answer: No.
Currently, there is no way to have scattering media illuminated by
radiosity alone.
I don't think that there are any simple workaround.
A possibility would be to add some emissive media with a spherical
pattern properly scalled and using a poly_wave 0.5 to simulate the
natural fading of light.
Alain
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