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I promised an image, here it is.
Used the following pattern code:
texture {
slope {
<0.0, -0.3, 0.0> , 0.0 , 0.5
altitude <0, 0.7, 0.0> , LowerBound-5 , UpperBound
}
texture_map {
[0.60 Grass]
[0.65 Soil or weathering if you want]
[0.80 Rock]
}
}
Note that - as suggested by Le_Forgeron - I lowered Lo_alt a bit more
than the lower boundary of the bounding_box of the isosurface. Playing
with that setting gives indeed more interesting possibilities.
Thomas
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Attachments:
Download 'elements of geology5_04.png' (454 KB)
Preview of image 'elements of geology5_04.png'
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