POV-Ray : Newsgroups : povray.binaries.images : Isosurface rocks and slope texture : Re: Isosurface rocks and slope texture Server Time
29 Jul 2024 22:33:42 EDT (-0400)
  Re: Isosurface rocks and slope texture  
From: Thomas de Groot
Date: 4 Jul 2013 02:56:38
Message: <51d51ca6$1@news.povray.org>
On 3-7-2013 17:41, scott wrote:
>> The difficulty imo resides
>> with the use of isosurfaces which have overhangs. A height_field would
>> be easier in this case.
>
> Do you specifically want overhangs or not? If not then you can rewrite
> your isosurface function instead of f(x,y,z) put something like
> y-f(x,0,z) which will guarantee no overhangs (more like a height field).
> You'll need to change the function details though to get a similar shape
> as before.
>

Overhangs are necessary features of the rocks, hence the use of 
isosurfaces. Otherwise yes, the 0 instead of y is a useful feature indeed.

Thomas


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