POV-Ray : Newsgroups : povray.binaries.images : POVEarth: Tristan da Cunha: gaps between mesh2 triangles : Re: POVEarth: Tristan da Cunha: gaps between mesh2 triangles Server Time
29 Jul 2024 22:32:47 EDT (-0400)
  Re: POVEarth: Tristan da Cunha: gaps between mesh2 triangles  
From: Jörg 'Yadgar' Bleimann
Date: 30 Jun 2013 16:09:10
Message: <51d09066@news.povray.org>
Hi(gh)!

On 30.06.2013 21:28, Stephen wrote:

> Just a short in the dark, Jorg.
> Blender has the functionality to fill a hole in a mesh with faces.
>
> http://wiki.blender.org/index.php/Doc:2.4/Tutorials/Modeling/Meshes/Fill_Faces
>
>
> It might help and it is free. ;-)

Yes, I heard of Blender (and sometimes even used it) - but this is 
probably not the solution, as "technically", the mesh is complete, i. e. 
no triangles are missing. It must be an accuracy or epsilon problem...

See you in Khyberspace!

Yadgar


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