On 17-6-2013 16:41, scott wrote:
> Thinking about, you can have light_sources and still use radiosity can't
> you? In that case I don't see any benefit to using a sphere for the sun
> over using a light_source (even an area_light if you want realistic soft
> shadows).
Your scene uses a light_source, therefore the visibility switch should
switch on the looks_like code there.
Thomas
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