On 17-6-2013 11:34, scott wrote:
> You can adjust the EXP variable in the test scene to control the
> brightness of the sky (it controls how the physical brightness values
> calculated are converted to POV units). Try increasing it from 4e-5 to
> 6e-5 or even higher.
Yes I did that indeed, but somehow the scene never comes close to the
aspect of a regular light and sky_sphere.
> I have no idea what the bright yellow patches on the ground are - I
> didn't get those on mine???
I added radiosity, and they seem to come from that. Without radiosity
the landscape remains totally dark whatever the value for EXP and the
hour of the day.
Thomas
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