POV-Ray : Newsgroups : povray.binaries.images : Sky simulation : Re: Sky simulation Server Time
30 Jul 2024 06:31:27 EDT (-0400)
  Re: Sky simulation  
From: Thomas de Groot
Date: 17 Jun 2013 07:37:27
Message: <51bef4f7$1@news.povray.org>
On 17-6-2013 11:34, scott wrote:
> You can adjust the EXP variable in the test scene to control the
> brightness of the sky (it controls how the physical brightness values
> calculated are converted to POV units). Try increasing it from 4e-5 to
> 6e-5 or even higher.

Yes I did that indeed, but somehow the scene never comes close to the 
aspect of a regular light and sky_sphere.


> I have no idea what the bright yellow patches on the ground are - I
> didn't get those on mine???

I added radiosity, and they seem to come from that. Without radiosity 
the landscape remains totally dark whatever the value for EXP and the 
hour of the day.

Thomas


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