POV-Ray : Newsgroups : povray.binaries.images : Glass balls, via bullet physics : Re: Glass balls, via bullet physics Server Time
30 Jul 2024 06:30:48 EDT (-0400)
  Re: Glass balls, via bullet physics  
From: Sean Day
Date: 27 May 2013 17:39:52
Message: <51a3d2a8@news.povray.org>
Bill Pragnell wrote:
> "Bill Pragnell" <bil### [at] hotmailcom> wrote:
>> "Samuel Benge" <stb### [at] hotmailcom> wrote:
>>> Pretty! I would love to see a larger version, perhaps with some dispersion :D
>>
>> I'll see what I can do ;) This version doesn't even use area light photons so I
>> could definitely crank it up a bit. Might tighten the view angle too.
>
> Here's a bigger version. I'd forgotten just how slow dispersion can get, so in
> the end I gave up waiting - this version uses area-light photons, but no
> dispersion :( There are still some slight fuzzy artifacts in the caustics, but
> it looks ok in general.
>

Nice image, it is a shame that all the things we like to use are so slow 
to render. Still this looks good as it is and great photons.

Sean


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