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clipka wrote:
>
> Holy Moly! The render time definitely was worth it.
>
Yes, no wonder I gave up before, I reworked the rock texture on this one
as well which I think made it slower (several layers and a couple of
nested texture_maps). Also bumped up the focal blur quality settings a
bit, this is the main thing that slows it down, the image with low
quality focal blur or just AA only takes a couple of hours to trace.
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