POV-Ray : Newsgroups : povray.binaries.images : Gancaloon: Old City street problem : Re: Gancaloon: Old City street problem Server Time
30 Jul 2024 02:17:04 EDT (-0400)
  Re: Gancaloon: Old City street problem  
From: Paolo Gibellini
Date: 26 Mar 2013 06:21:45
Message: <515176b9@news.povray.org>
>Thomas de Groot  on date 26/03/2013 10.05 wrote:
> On 26-3-2013 9:59, Thomas de Groot wrote:
>> However...
>
> However, on the steep slopes were the city is built, one gets situations
> like in this image :-)
>
> My solution is to create a street surface related to the highest side of
> the street, extending enough over the other side to enable the trace()
> function to place the houses there at the correct level.
>
> Any better idea?
>
> Thomas
>
>
In ancient cities debris and backfill land where the cause of the 
gradually raising of the ground level and such situations was not so 
unusual.
In my town the old opening of the ancient Dome is at least 4 meters 
under the present entrance.
Paolo


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