On 03/21/2013 10:48 AM, James Holsenback wrote:
> On 03/21/2013 10:33 AM, James Holsenback wrote:
>> wondering about what's going on here with this series of images. the
>> radiosity and area light settings are unchanged from image to image, and
>> all I did was radiosity on/off and area_light on/off (btw: using rad_def
>> "Normal" settings)
>>
>> the 1st image is radiosity only, the 2nd is area light only, and the 3rd
>> combines them:
>>
>> what's up with blotches? change #5819/5820 (octree) or maybe something
>> still with area lights?
>
> OK ... turning area_illumination off got rid of the blotches!
Here's a 1st pass beauty run ... radiosity + area_light - area_illumination
BTW: I /really/ have to figure out how to cut some holes in the outer
object where the inner object passes through ... they /were/ bezier
curves (extruded and beveled) and converted to mesh, then I used taper
modifier on the outer and simple z axis (blender up in this case)
deformation on the inner object to get the peak in the middle.
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