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On 26-2-2013 21:41, Alain wrote:
> That's a simulation for standing water over a mostly flat bottom.
>
> In the Gancaloon scene, you have a river going into the sea. That mean
> some current. Then, there is the problem of that flowing water
> encountering the mostly static sea water. Add a realy uneven bottom with
> possibly some abrupt depth changes.
> The simulator may work well, but the current model is likely to cause it
> to fail.
Reasons why I left this for (much) later. ;-)
Except for the island offshore, the sea and river bottoms are flat, but
the meeting of the two water bodies is challenging. At least I solved
the water colour mixing of the two (with some help of the community) a
couple of years ago.
Thomas
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