POV-Ray : Newsgroups : povray.binaries.images : cube meadow : Re: cube meadow Server Time
30 Jul 2024 02:15:08 EDT (-0400)
  Re: cube meadow  
From: Alain
Date: 26 Feb 2013 15:43:06
Message: <512d1e5a$1@news.povray.org>

> "nemesis" <nam### [at] gmailcom> wrote:
>> just cubes, a bit of translation and rotation, lit by pure radiosity and a good
>> measure of DOF love :)
>
> BTW, didn't like the overlapping, so instead I unioned all cubes, then
> differenced from the union of the "flowers".  Takes a lot more rendertime and
> sadly leaves artifacts that don't go away, but liked it better
>
Coincident surfaces.
Did you try randomising the depth of the flowers? Just something like 1% 
variation of the depth will do the trick...


Alain


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.