Been some time since my last image from Gancaloon. Steady changes and
steady progress since then. Main development being the replacement of
the city blocks by 'real' geometry. Progress still under way and only as
first version without doors and windows. Potentially however, I have now
the possibility to make any street scene I want, wherever in the city.
Further, I make extensively use of Edouard Poor's proximity pattern
macro which is the one I prefer at this moment. Sam Benge's comes as
close second ;-)
Thomas
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