POV-Ray : Newsgroups : povray.binaries.images : Doodling : Re: Doodling Server Time
30 Jul 2024 02:27:23 EDT (-0400)
  Re: Doodling  
From: James Holsenback
Date: 15 Feb 2013 10:48:56
Message: <511e58e8@news.povray.org>
On 02/15/2013 07:21 AM, James Holsenback wrote:
> On 02/15/2013 06:03 AM, Kenneth wrote:
>> James Holsenback <nom### [at] nonecom> wrote:
>>> messing around with a blender torus knot plug-in ...
>>
>> I'm always leery of .png images and how they show up in web browsers
>> (a legacy
>> of the past, I guess; can't shake that feeling.) As your post looks a
>> bit dark
>> on my end, I was wondering if I'm seeing what you see. Of course, the
>> look may
>> be just as you intended; but here's a screenshot (as seen in latest
>> Firefox on
>> my Windows XP machine) and saved as a .jpeg.
>>
>
> hmmm ... thanks for the feedback on darkness you guy's. i'm fooling
> around with a back-lit approach and obviously it still needs help. one
> thing i /did/ change this morning was to bump up the fade_distance on
> the glass material. where i'd like to end up with this is glass that has
> some zing to it while muting the background ... maybe a fools errand :-)
>
> btw: the screen shot doesn't look overly dark to me

here's a much better rendition ... changed hdr background and aligned 
the sun in the image with the key light. changing fade_distance on the 
glass helped some, but ended up having to add a fill light 180 and much 
lower than the key light, it's also (the fill light) the same color as 
the glass. i also added photons (excluded the fill light) ... oh and 
removed the normal from the glass


Post a reply to this message


Attachments:
Download 'torusknot.png' (1168 KB)

Preview of image 'torusknot.png'
torusknot.png


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.