POV-Ray : Newsgroups : povray.binaries.images : Hollow sphere, filled with shperes : Re: Hollow sphere, filled with shperes Server Time
30 Jul 2024 08:22:59 EDT (-0400)
  Re: Hollow sphere, filled with shperes  
From: Lars R 
Date: 30 Jan 2013 10:24:51
Message: <51093b43@news.povray.org>
> clipka <ano### [at] anonymousorg> wrote:
>
> The original request was to have a C++ routine to do the job. I -
> unfortunatelly implicitally - suggested to do the job with POV itself
> using the trace()-function (Personally I would never came up with an
> other idea).

Just because my knowledge of C++ is far better than my knowledge of
Povray's Scene Description Language, I create all my "random object
scenes" via a C++ program that generates (large) stupid POV files.

I'll try to write such generators in SDL directly. I think, Povray's
trace() function can be used for all types of collision checks in such
SDL-generated scenes.

If I get it working you'll see the results here. :-)


			Lars R.


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