POV-Ray : Newsgroups : povray.binaries.images : smooth mesh outline artifacts fix : Re: smooth mesh outline artifacts fix Server Time
30 Jul 2024 02:22:58 EDT (-0400)
  Re: smooth mesh outline artifacts fix  
From: Thomas de Groot
Date: 9 Jan 2013 03:19:34
Message: <50ed2816$1@news.povray.org>
On 9-1-2013 0:41, clipka wrote:
> One type of artifacts seen with smoothed meshes is dark specks, and/or
> the interior_texture poking through, at the mesh's outline; see the
> first image for an example.
>
> Those artifacts can be avoided with a patch, as seen in the second
> image. (The one remaining red triangle is actually a hole in the mesh,
> not an artifact.)

Excellent. I noticed these artefacts indeed lately with the Satrap's 
veil: the interior_texture was partly poking through in places and I 
initially thought it was a modelling problem.

Thomas


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