One type of artifacts seen with smoothed meshes is dark specks, and/or
the interior_texture poking through, at the mesh's outline; see the
first image for an example.
Those artifacts can be avoided with a patch, as seen in the second
image. (The one remaining red triangle is actually a hole in the mesh,
not an artifact.)
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Preview of image 'mesh_artifacts_37.png'
![mesh_artifacts_37.png](/povray.binaries.images/attachment/%3C50ecaead%40news.povray.org%3E/mesh_artifacts_37.png?preview=1)
Preview of image 'mesh_artifacts_37_patched.png'
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