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> For me it was just a short and welcome distraction from more urgent
> RL issues. Meanwhile I wonder why we simulate this camera at all. I
> learned about the existence of plenoptic cameras by Jaimes posting
> first and found soon an article from the Stanford group. As I
> understand it, their mean goal is to get more depth of field with
> this camera as with an usual one. Didn't we have the problem to get
> less DOF using focal blur? If one is intended in photorealistic
> rendering of the results of an plenoptic camera, then this pictures
> must be heavily postprocessed by analysing every field and composing
> an image from them. This maths seems to be not trivial.
I explored this just because a guy asked for help simulating the
output of a plenoptic camera. I didn't get much information, but I guess
he is a researcher trying to validate his reconstruction or refocusing
algorithms in a cheap way, without having a real plenoptic camera at hand.
And of course no, this isn't of much use for us, regular POVers...
--
Jaime
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