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> The photon global settings previously used (that yielded 28 hrs render
> time) now comes in at 35 min photon time and 13 min render time! Now I
> hope I can decrease my spacing parameter (for better results) and save
> that photon map, then move on to working on the radiosity :-)
You can fine tune the spacing on a per object basis using target.
target can be followed by a float. That value is a multiplicator to the
spacing.
If you use target 0.5, the spacing for that object will be half the
general spacing resulting in shooting 4 times as many photons to that
object, and 8 times as many photons in a media.
Using target 2 will double the spacing and thus divide the photons
density by 4 for that object.
It's good if you have about the right photons density in general but
some object need more, or can do with less, photons.
Alain
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