On 12/11/2012 02:31 PM, Rhonda wrote:
> This is all really helpful, thank you. I think I'm making progress. I still have
> a few issues.
>
> This is what I now have:
>
> global_settings{photons{spacing 0.1}}
>
> #declare my_texture =
> texture {
> finish{
> reflection{
> 0.3, 1
> fresnel
> metallic
> }
> specular 1
> roughness 0.1
> }
> }
the metallic keyword belongs in the finish block ... not the reflection
block. The rest looked OK (quick glance)
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