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On 12/07/2012 12:20 AM, clipka wrote:
> Am 06.12.2012 22:16, schrieb James Holsenback:
>
>> LOL ... starting with the simple scene it does not report finite until
>> scale is set to 1000
>
> From the math, the threshold should be between 1357 and 1358 if the
> sphere is just transformed and/or rotated. (If a rotation is applied via
> an arbitrary matrix, the threshold might be as low as 783 to 784 in
> extreme cases.)
>
> An infinite object is not excluded from bounding /per se/, but does not
> benefit from /hierarchical/ bounding.
>
> (Fun fact: Spheres have such a simple math that they skip bounding box
> testing entirely, so they only benefit from hierarchical bounding at all.)
>
Seems that everyone is OK with this ... I don't recall this limitation
in the past. Could this be side-effect of a recent change?
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