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On 3-12-2012 10:31, Bill Pragnell wrote:
> True splines might be quite a bit of work, but if I improve the polygon-finding
> to handle (N>4) sides then I could approximate curves using straight segments,
> which would be handled automagically by the block macros. (Any future roads or
> street furniture could use the true splines to hide the approximation).
In fact, curved streets are made up of straight segments as the house
fronts are (always) straight (except in modern times).
>
> Your Gancaloon city was one of the things that put me on this path, although as
> yet it only works on a plane. Projecting the buildings up to a surface should be
> straighforward, however. :-)
I believe so too.
Thomas
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