|
![](/i/fill.gif) |
> How's this ...
Much better... the tiling work is very nice, BTW.
> I think I've settled on this "kitchen counter" pose. I had to redo
> the noodle simulation, I noticed some intersections. I just gave the
> even numbered noodles a slightly less "mass" value. The utensils/rack
> are a model I found ... it needed some work, but wouldn't import into
> blender, but would in poseray. I'm going to keep the utensils and
> make my own rack.
>
Curiously, I've been thinking on making a simulation of my cutlery set
falling vertically into a rack, to obtain a rack full of realistically
placed flatware.
> I think I'm close to over doing the angular look I have going on ...
> so to break that up, I'm working on a pepper-mill for the foreground
> (left) tipped on it's side (into the scene) with some peppercorns
> scattered on the counter.
Nice touch... but don't forget to put a cheese piece somewhere. :)
--
Jaime
Post a reply to this message
|
![](/i/fill.gif) |