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On 2012-11-23 02:22, Bill Pragnell wrote:
> Converted from the game data? Not terribly surprising, with the number of items
> on offer I'd expect them to be as frugal as possible with triangles and get
> creative with texture mapping!
Converted from this mod: http://skyrim.nexusmods.com/mods/17228
> Not seen any fire swamps in Skyrim yet, although Bethesda did put some ROUSs in
> Fallout:NV...
Skeevers should be a little larger than they are, though they're already
somewhat unusually-sized.
> I'd agree with Thomas' point, but apart from that, coming along nicely :)
Yeah I need to extend the blade downwards, among everything else to-do.
Not sure whether to actually-model the detail or do it with textures.
The real challenge comes when I finish the mesh and want to turn it into
a mod for Skyrim...
--
Tim Cook
http://empyrean.sjcook.com
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