|
![](/i/fill.gif) |
Le 21/11/2012 10:32, Jaime Vives Piqueres a écrit :
>
>> http://www.econym.demon.co.uk/isotut/real.htm
>
> Thanks: I didn't remember that one. Now, if I could get a mesh with
> the same shape for the simulation... :)
Notice: you have the function(s) using (u,v), it is just up to you to
write a small code in C or whatever to explore the uv surface (two
nested for() ), and get for each value a point (x,y,z)
Then connect them in a mesh (in whatever format you need)
In fact, the small C code could as well output your mesh.
Post a reply to this message
|
![](/i/fill.gif) |