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Encore wrote:
> "MichaelJF" <mi-### [at] t-onlinede> wrote:
>> Stephen <mca### [at] aolcom> wrote:
>> > On 08/11/2012 6:56 PM, Ger wrote:
>> > > And yes, it's animatable to some extend.
>> >
>> > What does the shadow do? I look forward to seeing your code when you
>> > tidy it up.
>> >
>> > --
>> > Regards
>> > Stephen
>>
>> I think, the shadow should show the trick.
>>
>
> Hi guys, yeah that's pretty much what I have in mind.
> If you could send me some sort of code to study it that'd be great. I
> managed to kind of tidy up the code in the first attempt that was posted
> in the other thread, but the cylindrical cube is also amazing. I wouldn't
> really worry about the shape though for the moment (even though having the
> code for this would be greatly appreciated!)
>
> Can I make a fixed time animation for a start?
>
> There are two thoughts on this:
>
> a) we can animate the light, this way seeing if the light position affects
> the illusion (and to what extend)
>
> b) we can animate the object by rotating the camera. This will also
> require to move the difference objects accordingly along each axis of
> camera rotation.
>
> Do you guys have any idea?
Have you checked povray.binaries.animations?
Have you checked povray.text.scene-files?
--
Ger
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