POV-Ray : Newsgroups : povray.binaries.images : Poser figures and occlusion map baking : Re: Poser figures and occlusion map baking Server Time
30 Jul 2024 04:16:58 EDT (-0400)
  Re: Poser figures and occlusion map baking  
From: Thomas de Groot
Date: 10 Nov 2012 03:33:59
Message: <509e1177@news.povray.org>
On 9-11-2012 18:13, MichaelJF wrote:
>
>>
>> This is looking great indeed. What happened to the nails?
>>
>> [note to self: another thing to test out <sigh>]  ;-)
>>
>> Thomas
>
> I accidentelly omitted them.

I thought so. They are easily forgotten, I have experienced.

> In the meantime I have merge the meshes (in the
> image above they are not connected) which yielded new problems (hidden vertices
> in the poser mesh caused a crumpled neck, not visible in Wings, PoseRay and
> Meshlab but in POV, I didn't notice such issues with the Sphinx-round of the
> TC-RTC). The nails proved to have a completely other occlusion map than their
> surroundings. A miracle to me. Here I have now six meshes with their own uv-maps
> and I baked the occlusion maps in an animated sequence but all against the whole
> figure. I will give a new example if I have an own scene for it. Using Jaime's
> is fine for comparison but one likes to have his own. I will postpone the roman
> glasses issue and go for a labyrinth scene (that is why I'm in need of this
> special version of James) even if someone has already entered his fingerprint to
> the TC-RTC, a comparable but completely different scene.

Looking forward to it indeed.

/Someone/ has always to pave the way it seems ;-) I have about finished 
my own contribution. Only the final render to do. No labyrinth though.

Thomas


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