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On 9-11-2012 18:13, MichaelJF wrote:
>
>>
>> This is looking great indeed. What happened to the nails?
>>
>> [note to self: another thing to test out <sigh>] ;-)
>>
>> Thomas
>
> I accidentelly omitted them.
I thought so. They are easily forgotten, I have experienced.
> In the meantime I have merge the meshes (in the
> image above they are not connected) which yielded new problems (hidden vertices
> in the poser mesh caused a crumpled neck, not visible in Wings, PoseRay and
> Meshlab but in POV, I didn't notice such issues with the Sphinx-round of the
> TC-RTC). The nails proved to have a completely other occlusion map than their
> surroundings. A miracle to me. Here I have now six meshes with their own uv-maps
> and I baked the occlusion maps in an animated sequence but all against the whole
> figure. I will give a new example if I have an own scene for it. Using Jaime's
> is fine for comparison but one likes to have his own. I will postpone the roman
> glasses issue and go for a labyrinth scene (that is why I'm in need of this
> special version of James) even if someone has already entered his fingerprint to
> the TC-RTC, a comparable but completely different scene.
Looking forward to it indeed.
/Someone/ has always to pave the way it seems ;-) I have about finished
my own contribution. Only the final render to do. No labyrinth though.
Thomas
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